﻿//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------

namespace Adventure
{
    public static partial class Constant
    {
        public const string NextSceneId = "NextSceneId";

        //Config
        public const string SceneMenu = "Scene.Menu";
        public const string SceneMain = "Scene.Main";

        public const string SpriteCollectionPath = "Assets/GameMain/UI/UISprites/SpriteCollection.asset";

        //DataNode
        public const string ControllerFormSerialId = "ControllerFormSerialId";
        public const string MenuFormMapId = "MenuFormMapId";


    }
}
